Found a bug - Picked up the kettle, filled it with toilet water, went to water the seeds in the mound of earth but the kettle has disappeared.
Sorry about that. This rarely happens, however this issue will be resolved in the next release coming today.
I'm guessing the wife kept attempting suicide because she had to keep listening to that god-awful 8-bit dubstep.
This is a pretty boring example of the running platformer genre.
Having played, and enjoyed, similar games in the past I hoped to see plenty of upgrades, pickups and achievements to add layers of interest - but nope... None. Nada. Zilch.
On top of that the jumping feels totally unnatural and unintuitive which, for a game where your ONLY movement is through jumping, is pretty crappy IMO.
The controls are too unresponsive for a snake game.
The game itself is pretty bland... it's the same side scrolling platforming level after level after level... some vertical or other level designs that did more than just going side-to-side would've been a welcome addition.
The pause screen hints at something deeper with pickups and whatnot, but even though I fastidiously collected all chests, gems and checked every "store guy" I never saw any new weapons. I did, however, buy three necklaces (?). Each claimed to increase the drop rate of hearts, money and bombs respectively. Unfortunately I noticed no significant change in item drops.
I got as far as where an invincible purple cloud kept following me, maybe it was included to add challenge to the game because it's pretty easy otherwise. I, personally, just found it annoying and stopped playing.
There are some vertical sections and a new sword from shops, permanent health upgrades, as well as crystals that change your damage output instead of just altering drop rates.
So when you die, the game doesn't send you back to the main menu, or give you an option to "try again"?
You have to select "menu" and then click "play" from the main menu... but then you have to sit through the entire &$#&!%ing unskippable animation all over again!
The sound design is terrible... the sound effects sound like 8-bit sound effects, but 1. It doesn't suit the game at all, what with the stock "triumphant orchestral" music, and 2. Even judged simply as 8-bit sound effects, they are bland, too similar to each other and jarring.
The voice actor in the animation sounds quite good, just a real shame that nobody bothered to compress and/or normalise his voice recordings as the volume of his voice goes up and down like a yo-yo.
*** TO ALL THE PEOPLE COMPLAINING ABOUT NOT BEING ABLE TO SWITCH TABS ***
Just open up another WINDOW, not tab, then it will still run in the background without stopping and you can do other shit.
First - this is an exact copy of another game (can't remember the name).
Secondly - it's bugged. On level 11 the final ball gets stuck in the last gap... you cannot finish the level.
Is the another game is also a Color Infection game?
:) I made many Color Infection games.
Game desperately needs optimising!
After each launch the game slows down until eventually, after 5 or 6 launches, I have to refresh the page/reload the game to fix it.
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